===================================================================== Half-Life Map Spec Sheet ===================================================================== ------General Information-------------------------------------------- Title : Rats3 Release : Version 1 Date : 28th October 2000 Filename : rats3.bsp Author : Chris Spain Email Address : chris@cyber-rat.com Home page : www.cyber-rat.com Description : DM map where the player is about 4 inches tall, : this time set in a bedroom. Previous Maps : Various Quake2, Quake and DOOM maps plus Rats!, : Rats2, RatsXL, and Edge of Darkness. Credits/Thanks : Thanks to Swampbug for the concept of Rats, and to : the following play-testers :- : BigUglyMan, Chris R. and his clan, Geoff and co., : and Harry & the gang @ LSc ------Play Information----------------------------------------------- Deathmatch : Yes - 24 starts defined. Single Player : No. Map Description : Small Fraggers3 Rats3 is the third room in the Rats! series of DM maps. The setting this time is a kid's bedroom. Although this map has lower r_speeds than Rats2/RatsXL, they are still higher than the ideal for deathmatch due to the nature of the setting. This means that the map is not well-suited to software mode or being run on old machines. Note: As with the previous Rats maps, this map should not be run with realistic falling damage set on. Gameplay is much better with the default setting (normal dmg). Known Bugs: A bug in Half-Life itself means that if a player is killed or displaced whilst firing the laser cannon on the U.F.O. the beam will stay active. There's nothing I can do about this, so live with it. Features: You should be aware that the air-lift tube will blow items up the shaft, including satchel charges, hand grenades, snarks and trip-mines. Incidentally, I implemented the lightswitch in this map after many requests from people. I've often heard it said that switchable lights in maps lead to lower framerates but after making this map with and without this feature I could see absolutely no difference in r_speeds or framerate between the two versions. ------Map Information------------------------------------------------ New Textures : Just a couple of pictures. New Sounds : None. ------Construction--------------------------------------------------- Base : From scratch. Editor(s) used : WorldCraft 3.1 Compile Machine : PIII 800. Compile time : Approx. 27 mins. ------Map Instructions----------------------------------------------- Unzip the files in this archive. Place the map, "rats3.bsp" in your half-life/valve/maps directory. ------Additional Info------------------------------------------------ This template is available at The radium Half-Life Map Center... http://www.planethalflife.com/radium ------Copyright-Permissions------------------------------------------ Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.